Launching soon

//ACADEMY

LEARN FROM MASTERS!

A total of nearly 30 instructors will be announced every
Monday starting April 20th.


Reserve your spot with:


Stephan Martinière Daniel Dociu Carlos Huante Aaron Sowd Ray Tjernstrom


Our first courses will be revealed and open for enrollment on May 22nd.

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//GRID

Join the //GRID, share your work, and get a chance to be selected for a free live critique by our masters on May 22nd.


join the GRID now View The Grid

01

Thinking-first creation

We place artistic intent and decision-making at the core of every course, helping students understand why work is made—not just how. The goal is clear thinking that translates directly into strong, production-ready results.

02

Structured career tracks

Courses are not isolated lessons—they are organized into coherent learning paths built around real industry roles. Each track is designed to progressively build the skills needed to move from learning to professional practice.

03

Pipeline-ready training

Our focus is aligned with today’s studio needs. Students are trained through practical workflows, feedback, and expectations that reflect how teams actually operate in modern VFX, animation, and game production.

A total of nearly 30 instructors will be introduced every week for the next few weeks!

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