About
Written by the memberSenior Concept Artist and Art Director with over 15 years of experience in visual development for AAA games, film, and immersive media.
I specialize in worldbuilding and environment design, helping shape strong visual directions from early exploration to production support.
My approach blends traditional painting with 3D workflows to rapidly explore, validate, and communicate complex ideas with clarity, scale, and atmosphere.
I have contributed to major productions in collaboration with studios such as Cloud Imperium Games, Warner Bros. Games Montréal, Ubisoft Montréal, and Eidos Montréal.
Focused on clarity, intent, and immersion, I help teams build believable worlds and make confident creative decisions early in development.
Credits
8 in totalReel & gallery
From //GRIDSkills
Self-assessed, endorsed by peers1 notion · 3 autonomous · 5 reference in the field. Only a member who worked on a shared project can endorse a skill.
05//GRID
Journal
@ericgagnon