About
Written by the memberElectronic Arts: 2024, Working with the Criterion team on Battlefield
Gnomon Workshop: 2024, Teaching my first online class with Gnomon
Terraform Studios: 2022 – 2023, concept artist (clients include: Skydance Interactive, Behaviour Interactive)
Territory Studios, San Francisco: 2021 – Concept artist for undisclosed project.
Bardel Entertainment: 2021 – Freelance environment concept artist.
Illfonic: 2020 -2021 – Freelance concept artist for Ghostbusters: Spirits Unleashed.
Vivarium (Feature Film): 2020 – Freelance concept artist.
World of Tanks: 2019 – Keyframe Art.
Territory Studios, San Francisco: 2019 – Concept artist for Warner Bros. Space Jam II.
Tendril Animation Studios: 2019 – Environment concept artist for Riot Games pitch.
Bit Fry Game Studios: 2018 – Full-time environment concept artist.
American Gods (Freemantle Media): 2017 – environment concept artist for season two of American Gods.
Tendril Animation Studios: 2017 – Freelance environment background artist for Microsoft project.
Bit Fry Game Studios: 2016 – Freelance environment concept artist.
Hot Wheels: 2016 – Freelance environment concepts for commercial.
The Walking Dead (Mantic Studios): 2015-2016 - freelance artist for Tabletop game.
Published works: 2016
- ImagineFX Artist of the Month (April issue), Beyond Art Fundamentals (3D Total Publishing)
The Order 1886 (Sony): 2015 – Environment concept
Grey Goo by Greybox: 2015 – Background/promo art
Published works: 2014
- 2D Artist Magazine (issue 97), Digital Painting Techniques Vol. 6 (3D Total Publishing)
SDP Games: 2013 – Background Artist, Melissa K. and the Heart of Gold
Published works: 2013
- 3D World Magazine (June issue), 3D Artist Magazine (issue 62)
Reel & gallery
From //GRIDSkills
Self-assessed, endorsed by peers1 notion · 3 autonomous · 5 reference in the field. Only a member who worked on a shared project can endorse a skill.
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@andywalsh